What do you like in a fantasy league?

Discussion in 'Fantasy Leagues' started by Frederick, Jan 28, 2010.

?

What type of fantasy league do you prefer

  1. Live Draft based

    40.0%
  2. Salary Cap based

    60.0%
  1. Frederick

    Frederick Moderator Staff Member

    Joined:
    Apr 26, 2005
    Messages:
    25,099
    Likes Received:
    1,197
    Simple question, just trying to gauge whether users prefer a live draft based fantasy league, or a salary cap based league. Don't restrict your replies to just those two options...elaborate if you want to and say what makes a good fantasy league in your opinion.
     
  2. Rhino_NQ

    Rhino_NQ Immortal

    Joined:
    Jan 29, 2009
    Messages:
    32,908
    Likes Received:
    2,500
    both have their pro's and cons. Draft makes it a very even comp and not having the same players in every team makes viewing much more interesting. Salary based ones like supercoach make it more challenging in trying to fit a decent team in and injuries/suspensions are much easier to deal with as opposed to draft comps but that said having to deal with injuries and suspensions in your side without the luxury of just swapping for whoever you like for the same price make it more realistic
     
  3. Frederick

    Frederick Moderator Staff Member

    Joined:
    Apr 26, 2005
    Messages:
    25,099
    Likes Received:
    1,197
    All good points. Anyone else care to weigh in?
     
  4. Dutchy

    Dutchy Immortal

    Joined:
    Jul 21, 2006
    Messages:
    33,891
    Likes Received:
    0
    I didn't mind VRL's salary cap bidding war format. Was the best I have played in.
     
  5. aussies1st

    aussies1st Moderator Staff Member

    Joined:
    Dec 19, 2003
    Messages:
    28,085
    Likes Received:
    28
    VNRL and NearlyNRL have good methods for buying players. VNRL had straight bidding and bidding war while NearlyNRL forces you to predict a value that will get you that player. I basically like those where you are in a competition and only you own that player for your competition.
     
  6. Borat.

    Borat. Juniors

    Joined:
    Nov 3, 2009
    Messages:
    1,352
    Likes Received:
    0
    My main gripe with Fantasy leagues is that a player can let it 2 tries murder a couple more than fall over the line twice and score more points than a halfback 5/8 who guides his team around the park all day long ...IMO any decent scoring system needs to include these guys- In real life lockyer is world class, yet in most fantasy games Corey paine kills him ...LOL.....

    Love the captain scores double concept, mybe this could be upped to captian vice captain...

    Would like to see unlimited transfers around origin games....or origin points to count
     
  7. Rhino_NQ

    Rhino_NQ Immortal

    Joined:
    Jan 29, 2009
    Messages:
    32,908
    Likes Received:
    2,500
    the bully fantasy has 2 BYE rounds during origin time and one where u just have to make do which is alrite. On NRLCEO i had 4 players in my team actually playing during one of the origin games with the majority being in the teams that had the bye that weekend. Could be tinkered with a bit.

    Having my first crack at the NRL dream team comp this year and from looking at their scoring system i like the "metres gained" system instead of "all runs" in supercoach. Pretty stupid getting a 2 points for a player scooting from dummy half only to be smashed by the marker and make 0m. Also narrows the gap between guys like MoiMoi who dont have the endurance but still make an impact and get around 100m per game as opposed to michael luck who racks up 50+ tackles a game but only makes 30m in attack.
     
  8. Talanexor

    Talanexor Juniors

    Joined:
    Jun 13, 2008
    Messages:
    1,798
    Likes Received:
    0
    The one on (removed link) is pretty decent. Salary-cap based, but the values change during the season according to demand for the player (which is driven by performance). You start off with 100 points to allocate, and players generally range from 3pts to 10pts each.

    This is flawed though, because you can bust the salary cap. I started the season with Soward and Ellis, who both had blinders, and ended up with a total salary cap of like 125 points.

    Anyway, the best thing about that competition is that it rewards things like kick metres, line breaks, line break assists and you cannot pick any player in any position.

    For all that, however, you're still better off with a team of goalkickers and workhorse backrowers. My backrow was David Stagg, Nathan Hindmarsh and Michael Luck - very effective in the fantasy league, but would get stomped in a real footy game.

    Perhaps rewarding tries and try-assists more would be a good thing. My backline consisted of:

    1. Gidley (goalkicker)
    2. Luke Covell (goalkicker)
    3. Gavin Cooper (tackling machine)
    4. Ben Smith (tackling machine)
    5. Luke Burt (goalkicker)
    6. Jamie Soward (goalkicker, kick metre machine)
    7. Robbie Farah (tackling machine - out of the halfbacks listed anyway)

    At face value, that would be one of the worst possible backlines in the NRL, but the way fantasy leagues are geared toward goalkickers and tacklers, it worked nicely.

    For what it's worth, I came in the top 100 out of about 12,000 players.
     
    Last edited by a moderator: Feb 2, 2010
  9. Mig2006

    Mig2006 Juniors

    Joined:
    Feb 9, 2009
    Messages:
    630
    Likes Received:
    8
    Nrlceo.com is looking at introducing another draft mode this year. The live random draft will be like last year, where each round of pick order is totally randomised and coaches only know the order two rounds in advance.

    The other draft option is a staggered draft where the order just slides up one spot fromt he previous. First pick slides to 6th pick for the following round, then 5th the next etc.

    In 2011, there will be numerous more recruitment options available including a normal auction, dutch auction and straight recruitment.

    Personally, I love the Live Random Draft as it catches out those coaches who haven't done much research and at the same time, rewards coaches with a potentially very even competition across the board. I have been involved in the live random draft for 9 years now and would not consider changing our comp's recruitment to any other method....
     
  10. milchcow

    milchcow Juniors

    Joined:
    Aug 13, 2003
    Messages:
    327
    Likes Received:
    0
    For years my private comps have run using VNRL/NNRL salary cap values, and running a live draft external to the site.

    I don't understand why people would prefer a random draft to a standard snake order. I've been in random drafts before (nrlceo last year, and VNRL the year they had it before it died the first time (2004?)) and its just annoying that you can get screwed over by getting a few late picks, especially in the early rounds when all the good players are on offer.
     
  11. Mig2006

    Mig2006 Juniors

    Joined:
    Feb 9, 2009
    Messages:
    630
    Likes Received:
    8
    Yeah I agree in general with you Cow. Our comp has the 6 founders of nrlceo in it so it is a good number and the live draft works out quite evenly across all 6 teams. There are always plenty of excess players to choose from and the player recruitment limit then comes into play.

    For a 12 team comp, there will always be hard luck stories in relation to pick orders but I would think 12 relatively even teams is better than 8 strong teams and 4 duds which quite often occurs in salary cap based recruitments when 4 coaches 'forget' that the recruitment process has begun and pretty much miss out on all the quality....
     
  12. Jelly Warrior

    Jelly Warrior Juniors

    Joined:
    Feb 24, 2009
    Messages:
    229
    Likes Received:
    0
    I have to agree with Mig on the Live Draft last year we got together with a few brews and the best thing was to see other peoples faces when you took a player they wanted, We use a snake system which I think is really fair because your average pic position is the same for all people, we are going to do reverse finishing position from last year so the person who finished last picks first and the winner picks last.
     
  13. hellteam

    hellteam First Grade

    Joined:
    Feb 25, 2008
    Messages:
    6,364
    Likes Received:
    91
    Anyone who votes for salary cap obviously hasn't ever played a live draft fantasy league. It is SO SO SO SO SO much better. Just wish Courier Mail, Fox etc would give us that option
     
  14. Noa

    Noa First Grade

    Joined:
    Sep 16, 2005
    Messages:
    9,027
    Likes Received:
    1

    From Tom Sangsters blog the other day

     
  15. Packy

    Packy Bench

    Joined:
    Jun 26, 2007
    Messages:
    4,243
    Likes Received:
    0

    I agree.
     
  16. fleX

    fleX Juniors

    Joined:
    Jan 4, 2013
    Messages:
    9
    Likes Received:
    0
    Salary makes it more evenly based.
     
  17. Shaun Hewitt

    Shaun Hewitt First Grade

    Joined:
    Oct 16, 2003
    Messages:
    5,779
    Likes Received:
    113
    Always loved VNRLS bidding war format. Cant play anything else lol.
    Would love for someone to re-introduce it
     
  18. dyldizzle

    dyldizzle Juniors

    Joined:
    Feb 4, 2015
    Messages:
    21
    Likes Received:
    0
    A top four finals series
     
  19. Spides

    Spides Juniors

    Joined:
    Jan 16, 2004
    Messages:
    7
    Likes Received:
    0
    Are you aware of Nearly Sport? It has a bidding war option for picking players were each bid lasts for 24 hours but you can't see what other teams have bid on players.

    I know your post is from 2013 but I just thought you might like to know if you were still interested.
     
  20. JAMES_FOO

    JAMES_FOO Juniors

    Joined:
    Oct 16, 2015
    Messages:
    97
    Likes Received:
    7
    Salary cap system is a lot more fun. I havent played a draft style comp for a few years but I found it annoying that I wasnt able to get all of the plaers i wanted. a salary cap is a lot more strategic and a level playing field. relies on a lot more research and planning rather then luck.
     

Share This Page