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  1. K

    Video Ref

    The fact that a lot of people want this feature might mean something to the developers. I personally dont care whether it's in or not, so long as there is an option to turn it off because I probably wouldnt use it. But saying that there have been a few times when I have been tackled over the...
  2. K

    Wants for sequel (Short guide)

    The idea I'd like the most to see implemented concerns selecting players in defense. Pressing the select player button picks the player who is closest to the ball. Pressing the right shoulder button selects the next player on the right, and the same with the left shoulder button. Pressing both...
  3. K

    Wants for sequel (Short guide)

    I'd like to see: -an option to toggle matrix kicking on/off -an option to turn fatigue on/off and realistic/arcade so the fatigue is calculated by the length of the match so it would come into effect even in 10 minute games, but if you have the arcade fatigue option on your forwards would...
  4. K

    Stuff bout next game?

    Morgan (as spelt). What about adding random crowd comments. "get 'em onside!" is shouted at every tackle at every game at every level.
  5. K

    Suggestions Thread for Next Year's Version

    They could confine kicking to just one button, and have the shoulder buttons determine the type of kick executed. Just pressing and holding the kick button performs a standard kick/punt. Holding the right shoulder button and pressing kick does a low kick along the ground, low power (or maybe...
  6. K

    Who should do the Commentary

    I think Ray is passes his used by date. Should be Vossy, with someone adding comments (maybe a Pom?).
  7. K

    Suggestions Thread for Next Year's Version

    -More exaggerated player shapes (similar to WCR) for easier identification on field. -Codes/unlockables that actually affect gameplay and dont just change graphics. Ability to turn on/off by menu once found. -Adjustable camera angles height, zoom etc. -Better camera angles for stops of play...
  8. K

    Suggestions Thread for Next Year's Version

    The side-step could be changes so it uses the same controls as the dummy, hold X (for X Box) and press either L or R to step off the left or right foot. At the monent the side-step is a bit too powerful because the player barely loses and speed or momentum, and even props can leave 2 or 3 people...
  9. K

    Playing with renewed vigor!

    After about a month of not playing SJRL, due to a hectic burst of activity in my life, and also WCR, I have come back to find a suprisingly good rugby league video game. When I first got the game my expectations where so high that nothing was going to reach the standards I had built in my head...
  10. K

    Suggestions Thread for Next Year's Version

    Passing and player movement needs to be tighter. Forwards need to be able to drive forward in tackles before being taken to ground. Bombs need a better targeting marker that accurately depicts where the ball is going to land, and it should stay there until the ball hits the ground (or is...
  11. K

    Suggestions Thread for Next Year's Version

    The game needs more options. Penalties ON/OFF. Knock On's ON/OFF. Infringment Replay's ON/OFF. Big Hit Replay's ON/OFF. You get the idea. Although some people might not agree, I think there should be more visual information present when playing. Things like the number and name of the player you...
  12. K

    Suggestions Thread for Next Year's Version

    I agree that stats should be out of 100, allows more scope and variation. heres my list of all the player stats that I think should be included. FITNESS: determines how long a time a player can sprint & tackle for before running out of steam, maybe losing the ability to sprint & makes less...
  13. K

    Suggestions Thread for Next Year's Version

    A small thing they can mend for a sequel is the agony of choosing a name for a custom created player on the X-Box (and I assume the PS2). For those who dont know what tedium it is, you push up to cycle one way throught the letters, and down to cycle the other way throught them. To use a capital...
  14. K

    Suggestions Thread for Next Year's Version

    I think they should create a new statistic called "Positioning" which is decreased when the player is played in a different position to the one (or two or three) he is used to. Also some players could just have innately low positioning stats, making lower-end teams a bit unstable in defence and...
  15. K

    Suggestions Thread for Next Year's Version

    I wouldnt say Lomu's kicking system is perfect, the fact that the player stopped dead to kick the ball annoyed me. I think Rugby 2001's system was better, you knew almost exactly where the ball was going. What i really dont like about the currant kicking system is the change of view point, i...
  16. K

    button bashing has to go

    I would like to see holding the button down for sprinting, and bashing the button for fending/breaking tackles. Also some type of short-term fatigue meter would be good, ie make a few 100m sprints with Lockyer in the space of a minute and his full speed drops until he recovers.
  17. K

    Suggestions Thread for Next Year's Version

    I would love to see a momentum system introduced to control player movement, but not the aweful one that was in rugby 2001! A players agility statistic would determine how easily they could change direction without losing speed. Players with high agility could step and weave through defenders at...
  18. K

    Suggestions Thread for Next Year's Version

    I reckon the shoulder buttons should be used as alternate switch player buttons in defense. Pressing the left button should switch control to the next player to the left of the one currently selected, and the right shoulder button would select the next player to the right. If the selection was...
  19. K

    Rugby League game in UK is like gold dust...

    I pre-ordered with Gameplay a month or so back, and they tell me my XboX version is being sent out on Friday
  20. K

    Why X-Box UK delay?

    Is there anyone who can tell me why the PS2 version of the game is being released almost a week earlier in the UK than the X-Box or PC versions? The PS2 version being held back is why the game was delayed so long in the first place, and now it is being released before the other platforms!!

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