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Assasins Creed 3

Tweek

Juniors
Messages
497
anyone else seen the news about assasins creed 3?

http://www.youtube.com/watch?v=BVUMPrv8oRw

im really not interested to be honest, i really enjoed the other games because i like the setting, the american revolution just doesnt do it for me and seems a bizare setting for assasins creed to me.
 

MattYg1

Bench
Messages
3,525
bizarre setting?

as far as real history and the history that Assassins has created (using bits of real history mind you) its the logical step for the series... the only other locations they could have logically gone to for story and progression was France during the French Revolution, England during the Protestant reformantion and or Germany during the Biskmark era.

If they did go to any of these locations they would be accused of releasing the same kind of game and kill a series already suffering from franchise fatigue.

Also they have been developing this for 2 years now using the "Anvil Next" engine which is capable of reproducing 1000 man battles in real time.

The logic all points to the American Revolution as being the perfect location for a series in need of a kick up the arse.
 

MattYg1

Bench
Messages
3,525
Out in 7 Days...

Cannot wait... unfortunatly i have no annual leave or sick days to use so I probably wont be able to get it until Thursday night but i am not going to bed that night... screw work on the Friday for sure...
 

Jack_Napier

Moderator
Staff member
Messages
3,622
Same, been hanging out for this one or a while. So glad they've changed the setting of this one. Last one was kinda making the series a tad stale IMO.
 

MattYg1

Bench
Messages
3,525
It needed it... people were calling for it, but when they announced this so many people reacted to the Frontier gameplay idea as if it was blasphemy to the series...

I will be watching (stomaching my way through) Mel Gibson in "The Patriot" this weekend...
 

MattYg1

Bench
Messages
3,525
High profile 2012 release midnight launch by Eb Games... Gamesmen nothing... i pre ordered the game with them and they are opened normal hours on a wednesday for release...

Really really pissed off that i have to go through a whole other day of work tomorrow before i get my copy...
 

Firey_Dragon

Coach
Messages
12,099
Played about 2 hours of it yesterday... The pacing at the beginning is painfully slow, playing someone who is obviously Connors father in the UK, then migrating to Boston. I haven't really bought into the story as a result just yet. The fighting mechanics are pretty much the same, but boy is it more violent, you here the blood gurgling if you stab someone in the throat... Take down more than a few guys and face is covered in blood. They're really trying hard to portray how violent that time period was, and they do a damn good job.

Running through trees is just as seamless as jumping between buildings. Overall it's taking me a while to get into, but once there is more need for combat, it has the makings of a great game.
 

Allstar Knights

Juniors
Messages
2,200
If AC3 doesn't get GOTY then there's something wrong. Looks amazing.

Wish I didn't pre-order from OzGameshop and have to wait a week or two for it to arrive.
 

MattYg1

Bench
Messages
3,525
loving it so far... I dont begrudge the slow start at all, I love a slow start in a game, setting everything up for later pays off, trust me...

I find Haytham to be one of the coolest assassins so far... feels like i am playing as James Bond...

That opening scene at the Opera was amazing, and I cant wait to see what Anvil Next does with open battlefields...
 

Firey_Dragon

Coach
Messages
12,099
loving it so far... I dont begrudge the slow start at all, I love a slow start in a game, setting everything up for later pays off, trust me...

I find Haytham to be one of the coolest assassins so far... feels like i am playing as James Bond...

That opening scene at the Opera was amazing, and I cant wait to see what Anvil Next does with open battlefields...

Depends on how far you have played into it... It does wear a bit thin, as there isn't a whole lot of character development, just pointless mission after pointless mission... The twist at the end of his segment is awesome though.

Playing about 4 hours before getting to play as adult Connor was a bit too much IMO. Once you do get to play as him, it is a much better game. I've put about 10 hours into it now and some of the open battlefield stuff is unbelievable. Battles at sea are pretty well done too. Sequencing is saying I'm about 45% complete, so no idea how close I am to the end of the game as at least 50% of my sequences are nowhere near complete.
 

boxhead

First Grade
Messages
5,958
I've beaten the game, here's my thoughts on the ending and story in general - DO NOT OPEN SPOILER QUOTE IF YOU DO NOT WANT THE ENTIRE GAME SPOILED.

I see why people who saw the leaked plot were complaining about the ending, it is absolutely terrible. Juno has been plotting the entire events of the trilogy, her plan ending with Desmond's (rushed) death and her saving the world. It is the same ambiguous "what the!?" crap from ACII, I swear that the writers for these games are lazy and aim their drivel at little kids.

Anyone with half a brain can see that the endings in the AC games are just rushed random crap designed to 'awe' people. Well they don't. Drivel. Desmond's death isn't even tragic; you get sad music for a few seconds, he tells everyone to run, his dad and friends don't even really seem concerned, and then he turns and basically dies - no tension, no drama, no emotion. Just utter crap.

Juno saves the world, but the question is, how? Why didn't she do it before when her people were still alive? Why does she look the same as before (i.e. a projection) when she is released? What is so bad about her being released? Why does Desmond have to die to release her? Why is it specifically Desmond that had to do it? How did she plan the whole thing, like seriously? The ending is abrupt - after she is released, the world is shown being surrounded by green energy for a few seconds and apparently it is saved, and then the credits roll.

Honestly, WHAT WERE THEY THINKING? Sometimes I wish I didn't finish any of the games; usually the plot within the game is intriguing, but the ending always spoils everything in the AC games. It completely turns me off. You can't even skip the credits, which is just a minor complaint though. Thankfully, you start back with Connor after the credits end and are free to get 100% completion from there. Thank goodness for that.

Also thought Connor would die to be perfectly honest, I was pleasantly surprised that he didn't. Also hugely surprised by the very late on 'Father and Son' missions where Connor teams up with Haytham - I actually found these encounters to be humorous and entertaining. I feel sad when Connor has to kill Haytham, though I thought they didn't do it as well as I hoped - this takes a bit of explaining. When Desmond rescues his father, there is a whole "I'd do it for you just because your my dad" message, and though it's hardly delivered all that excellently, the player immediately gets the impression that a twist on that take will happen between Connor and Haytham. They don't really pursue this, which sucks.

Also surprised Haytham wasn't the final boss. However, I really, honestly can't complain; the final stretch of missions after killing Haytham are brilliantly done, showcasing Connor and Lee in almost a grueling battle/pursuit that eclipses everything else. It is a really well done personal battle, and I guess it does fit given Lee is the one that burned down Connor's village at the start of the game (Haytham was innocent of this).

I really liked the final play between the two; Lee sits in a tavern, waiting for Connor. Both men are wounded severely. Connor sits, Lee stares at him without fear. Connor and the two look at each other for a bit after Connon pulls out a knife and places it on the table between him and Lee. Lee drinks from a wine bottle and hands it to Connor, who also drinks. The two seem to smile at each other. Connor eventually reaches his knife, slowly (wounded) pulls himself towards Lee and stabs him in the heart - Lee doesn't resist. I thought this was the best moment in the game and was fantastically done. In that sense - Connor's resolution is far better than Desmond's.

I really enjoyed the game, and found that after like 20 hours (haven't checked) I must have completely less than 50% of the whole game - despite beating the main story and most of the naval missions. There is an absolutely crazy amount of stuff you can do in this game. I had some issues with the controls, but that's mostly because of all the different things the game throws at you.

There are some very interesting sequences which I won't touch on that I think everyone will enjoy. The naval battles are every bit as good as I had hoped - they are amazing and really fun to play.

I must say that despite what most others say, I empathized with Connor far more than Ezio or Altair. I just found Connor's fight to be more important and grounded - fighting for the revolution, it really seeps through the whole game. I also find his personality more appealing; whilst Ezio will obviously appeal to most as being a badass and a rogue, Connor wins big with his selflessness and his naivety. In fact, I thought Connor was more of a badass - especially towards the end of the game, when he begins to stop taking no for an answer.

This is all from someone who has played AC1, AC2 and AC3 - I haven't touched the spin-off games.
 

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