Dr Gonzo
Juniors
- Messages
- 220
I have had my hands on a copy of this since Monday of this week... around a fortnight before release. I know a guy who knows a guy etc and he knew I was a fan so got me an advanced copy. It is a review copy but the complete retail game nonetheless, Black Armour edition
I loved Dark Souls. It was insanely difficult, yet more rewarding than any other game I have played. You figured out the lore and the story on your own and it didnt hold you hand. I was so jaded by the COD generation where everything was sorted out for you so DS was music to my ears. I have played more PVP multiplayer on DS than any other game by far. Nothing brought me more joy than building up a magic character or a tank melee and beating ass in the Undead Burg etc.
Now, DS2. Wasnt sure what to expect. I will lay out a few points for people who are considering picking it up...
1. It is more accessible early on but certainly not easier, I think it is actually harder. New players will find themselves immersed quickly, a problem with the first one was many people gave up early because they didnt know where to go or found it too hard. DS2 leads you in, makes you comfy and then BAM. You start with one Estus flask, this heals instantly, or you can find gems which regain life over a few seconds. The early enemies are as tough as some of the mid game enemies of the first one and you will die ALOT early on. Some enemies wont attack unless agro'd and i found it best to leave them until later. Overall i found it harder than DS1 but even MORE rewarding
2. Every class and weapon has pros and cons and is a viable choice provided you know how to use it. In DS1 it became apparent that only about 25% of the gear was good in PVP and everyone used it. I never fought someone with an enchanted dagger or a plank shield because they were crap. In the sequel its a matter of knowing how to use it and just about any weapon, stat or class can be beastly. Resistance is actually useful in this game!
3. PVP is much different and much fairer. Gone are the 3 v 1 ganking sessions. Summoned phantoms are on a timer and only have a certain amount of health. You can be invaded whether hollow or human. There are different invasion and summoning covenants and this makes it all well balanced.
4. Lastly, the level design and bosses are wonderful. No more walking miles and miles back to a bonfire, you can instantly warp. I think this is great but some will disagree. Dark levels give you the option to carry a shield or a torch, and light is a very important tool in the darker levels. Some bosses are insane, one boss can summon human character to help it. Crazy!
I give it a 9/10 at the moment... but with more gaming who knows!
I loved Dark Souls. It was insanely difficult, yet more rewarding than any other game I have played. You figured out the lore and the story on your own and it didnt hold you hand. I was so jaded by the COD generation where everything was sorted out for you so DS was music to my ears. I have played more PVP multiplayer on DS than any other game by far. Nothing brought me more joy than building up a magic character or a tank melee and beating ass in the Undead Burg etc.
Now, DS2. Wasnt sure what to expect. I will lay out a few points for people who are considering picking it up...
1. It is more accessible early on but certainly not easier, I think it is actually harder. New players will find themselves immersed quickly, a problem with the first one was many people gave up early because they didnt know where to go or found it too hard. DS2 leads you in, makes you comfy and then BAM. You start with one Estus flask, this heals instantly, or you can find gems which regain life over a few seconds. The early enemies are as tough as some of the mid game enemies of the first one and you will die ALOT early on. Some enemies wont attack unless agro'd and i found it best to leave them until later. Overall i found it harder than DS1 but even MORE rewarding
2. Every class and weapon has pros and cons and is a viable choice provided you know how to use it. In DS1 it became apparent that only about 25% of the gear was good in PVP and everyone used it. I never fought someone with an enchanted dagger or a plank shield because they were crap. In the sequel its a matter of knowing how to use it and just about any weapon, stat or class can be beastly. Resistance is actually useful in this game!
3. PVP is much different and much fairer. Gone are the 3 v 1 ganking sessions. Summoned phantoms are on a timer and only have a certain amount of health. You can be invaded whether hollow or human. There are different invasion and summoning covenants and this makes it all well balanced.
4. Lastly, the level design and bosses are wonderful. No more walking miles and miles back to a bonfire, you can instantly warp. I think this is great but some will disagree. Dark levels give you the option to carry a shield or a torch, and light is a very important tool in the darker levels. Some bosses are insane, one boss can summon human character to help it. Crazy!
I give it a 9/10 at the moment... but with more gaming who knows!