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FFBRL - Draft Thread

Misanthrope

Moderator
Staff member
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47,627
Does size actually make any difference at all to the results/game?

Nope. The ratings are based on their actual performance in the NRL/ESL. There's no exact science to it. Stats play a large part, but there's also judgement involved. There are players who statistically don't look crash hot but who are game-breakers.

Generally speaking, stats win out for the most part. You'll get an idea how it all shapes up when we post stats after the draft.

As it is, I'll probably have Baz and Didgi submit their opinions (since they're familiar with the sim) and I'll average them out with mine.
 

Drew-Sta

Moderator
Staff member
Messages
24,747
Does size actually make any difference at all to the results/game?

All the women I've met have said yes. Wait...

Nope. The ratings are based on their actual performance in the NRL/ESL. There's no exact science to it. Stats play a large part, but there's also judgement involved. There are players who statistically don't look crash hot but who are game-breakers.

Generally speaking, stats win out for the most part. You'll get an idea how it all shapes up when we post stats after the draft.

As it is, I'll probably have Baz and Didgi submit their opinions (since they're familiar with the sim) and I'll average them out with mine.

... so when you rate the 'X' factor of a Tongan, they all score 10 / 10, right? Right?! RIGHT?! :crazy:
 

RHCP

Bench
Messages
4,784
Wish I knew player ratings BEFORE the draft. Maybe Daniel Mortimer isn't the straight 9.5s I assumed he was?

Also, just a bit on the ratings I was wondering, does past count for anything? As in with players like T-Rex and Benji, who were once considered two of the top players in their positions who have a had a sharp drop off in form? And do they change throughout the season or do they stick from day one?
 

KeepingTheFaith

Referee
Messages
25,235
Wish I knew player ratings BEFORE the draft. Maybe Daniel Mortimer isn't the straight 9.5s I assumed he was?

Also, just a bit on the ratings I was wondering, does past count for anything? As in with players like T-Rex and Benji, who were once considered two of the top players in their positions who have a had a sharp drop off in form? And do they change throughout the season or do they stick from day one?

I think that's the hope DL is clinging to. :lol:
 

Misanthrope

Moderator
Staff member
Messages
47,627
Wish I knew player ratings BEFORE the draft. Maybe Daniel Mortimer isn't the straight 9.5s I assumed he was?

Also, just a bit on the ratings I was wondering, does past count for anything? As in with players like T-Rex and Benji, who were once considered two of the top players in their positions who have a had a sharp drop off in form? And do they change throughout the season or do they stick from day one?

Ratings are based on current season form. We may do a rerate mid season (to coincide with the end of the end of he season) but guys like T-Rex and Benji will probably take a hit.
 

BDR

First Grade
Messages
7,526
Do we field 13 players or 17? And if the latter, does it have to be a realistic bench composition or can you load up on halfbacks and centres for attack stats?
 

Misanthrope

Moderator
Staff member
Messages
47,627
Do we field 13 players or 17? And if the latter, does it have to be a realistic bench composition or can you load up on halfbacks and centres for attack stats?

17. I've never noticed a huge impact based on bench composition, but forwards generally come off more often. They'll need replacements and if none are available, a halfback will play in their place. Given most halves will have low defense and halfbacks can't play prop, it may not be pretty.
 

Drew-Sta

Moderator
Staff member
Messages
24,747
17. I've never noticed a huge impact based on bench composition, but forwards generally come off more often. They'll need replacements and if none are available, a halfback will play in their place. Given most halves will have low defense and halfbacks can't play prop, it may not be pretty.

So what you're saying is that rotating a pack of wrecking balls is a good idea..?
 

Misanthrope

Moderator
Staff member
Messages
47,627
So what you're saying is that rotating a pack of wrecking balls is a good idea..?

In the original comp I set up, I was quite successful on the back of running a half/hooker, two forwards, and a fullback/winger at 17. Or just all forwards.
 

KeepingTheFaith

Referee
Messages
25,235
Are we picking more than 17 players?
Are there injuries in the game?
When's the next draft round?
Who should we be rabbling at because they don't have a list and are going to hold us up?
 

Misanthrope

Moderator
Staff member
Messages
47,627
Bazzi trumps the Braith option by picking Adam Blair

Bazal drafts Jharal Yow Yeh

Dutchy drafts Ian Henderson

soc123_au drafts Tautau Moga

Didgi drafts Leon Pryce

RHCP drafts BJ Leilua

HowHigh drafts Robert Lui


-----

And we're stuck at PWA
 

Misanthrope

Moderator
Staff member
Messages
47,627
Are we picking more than 17 players?

Yes, every team will ultimately need a squad of 25.

Are there injuries in the game?

Yes. The sim generates injuries during games. These can be healed at a rate of -1 per week. So, a ten week injury would take ten weeks to return.

When's the next draft round?

As soon as the current one is done.

Who should we be rabbling at because they don't have a list and are going to hold us up?

PWA at this point.
 

whall15

Coach
Messages
15,871
Eff you Bazal, I've had Jharal Yow Yeh on my mind since the beginning.

That's why I asked the injury question.
 

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