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Rugby League off season rule change talk

Jerkwad2000

Juniors
Messages
114
One serious rule I want to see completely gotten rid of - blockers. This garbage of running players off the ball, which then randomly get penalised is garbage. Block a player anywhere else on the field it's a penalty. Let the attacking players actually get a chance to attack the ball and make the defending players do their jobs. Make the contest an actual contest.
 
Messages
2,399
One serious rule I want to see completely gotten rid of - blockers. This garbage of running players off the ball, which then randomly get penalised is garbage. Block a player anywhere else on the field it's a penalty. Let the attacking players actually get a chance to attack the ball and make the defending players do their jobs. Make the contest an actual contest.

if we went to 11 a side there would be less block plays. That's one of the reasons why I want us to go to 11.
 

T-Boon

Coach
Messages
15,997
Some can defend further forward than others? Flip, sounds ridiculous, sorry.

We already have that. The two markers are able to defend in front of the 10 metres.

If my idea is too radical, start by allowing 3 markers. Then allow them to defend anywhere (i.e. dont have to be square), and bring back the rule that the player playing the ball can tap it forward and run if he wants - even if there is a marker.
 

Someguy

First Grade
Messages
7,139
We already have that. The two markers are able to defend in front of the 10 metres.

If my idea is too radical, start by allowing 3 markers. Then allow them to defend anywhere (i.e. dont have to be square), and bring back the rule that the player playing the ball can tap it forward and run if he wants - even if there is a marker.

It's funny reading the thread opener I thought the same thing your idea would be better achieved by having 3 markers and not making them stand square.

The idea has some merit but takes the running hooker out of the game and teams will just spam inside ball to the fullback plays all day to try to get into the hole behind these players.
 

Someguy

First Grade
Messages
7,139
One serious rule I want to see completely gotten rid of - blockers. This garbage of running players off the ball, which then randomly get penalised is garbage. Block a player anywhere else on the field it's a penalty. Let the attacking players actually get a chance to attack the ball and make the defending players do their jobs. Make the contest an actual contest.

As frustrating as it is I believe it to be a necessary evil. Attacking play has a huge advantage in the contest for the ball due to running onto it at speed. Take out blockers and we would all be complaining about tries from kicks when vunivalu and tupou score 50 tries a season
 

T-Boon

Coach
Messages
15,997
The idea has some merit but takes the running hooker out of the game and teams will just spam inside ball to the fullback plays all day to try to get into the hole behind these players.

I think Steve Mascord was first to suggest freeing up the markers - I hated it at first but obviously now I think it is a great idea. 3 "markers" forward would be the minimum I would go with otherwise it would not shut down the one out hit up much at all.
The running DH would still have a role provided they also had ball skills. This would rule DH winger/centre runs out which I hate anyway. I think we would see some of those touch footy plays where the guy playing the ball stays alive and creates and instant over lap.
 

T-Boon

Coach
Messages
15,997
teams will just spam inside ball to the fullback plays all day to try to get into the hole behind these players.

They would until the defensive coach just fills the gap in the middle and leaves the space on the outside. Then the attack would need to go wide. Giving the defence more flexibility in what they can do would make the game so much more interesting.
 

Vee

First Grade
Messages
5,664
So sick of players standing around winding the clock down at scrums and dropouts. Take 5 seconds off each limit, wait a few weeks until they get used to it then take another 5 seconds off and so on until the BS standing around is gone.
 

Fangs

Coach
Messages
14,343
Make the 7 tackle rule 8 tackles. Maybe then we will see some decent football.
 

Vee

First Grade
Messages
5,664
Watched the fumblers go round yesterday. On fast-forward, couldn't sit through that rubbish game at normal speed.

Took away a few points we could use:
1) Immediate handover - On a change of possession, the player with the ball immediately gave it to his opponent or put it on the mark. No delay, no idiot opponent rushing in to get it and starting a melee. Presumably a 50m penalty has brought this attitude. The game proceeds so much quicker. RL should require the player to release without disadvantage immediately and penalise if not.

2) Far less arguing decisions. Captain can ask, be told, after that it's just arguing for advantage. Decision's not going to change, play on. He can argue next time they have the ball, providing no disadvantage to the opponents.

3) A pet point of mine, reduce restarts at scrums and dropouts by 5 seconds, let teams get used to i then repeat until we reach a point where players are not standing around winding the clock down.

The first two are already in play in Touch and they would help the spectacle of RL enormously.

Thoughts?
 

El Diablo

Post Whore
Messages
94,107
Watched the fumblers go round yesterday. On fast-forward, couldn't sit through that rubbish game at normal speed.

Took away a few points we could use:
1) Immediate handover - On a change of possession, the player with the ball immediately gave it to his opponent or put it on the mark. No delay, no idiot opponent rushing in to get it and starting a melee. Presumably a 50m penalty has brought this attitude. The game proceeds so much quicker. RL should require the player to release without disadvantage immediately and penalise if not.

2) Far less arguing decisions. Captain can ask, be told, after that it's just arguing for advantage. Decision's not going to change, play on. He can argue next time they have the ball, providing no disadvantage to the opponents.

3) A pet point of mine, reduce restarts at scrums and dropouts by 5 seconds, let teams get used to i then repeat until we reach a point where players are not standing around winding the clock down.

The first two are already in play in Touch and they would help the spectacle of RL enormously.

Thoughts?
nice person
 

T-Boon

Coach
Messages
15,997
2) Far less arguing decisions. Captain can ask, be told, after that it's just arguing for advantage. Decision's not going to change, play on. He can argue next time they have the ball, providing no disadvantage to the opponents.

Agreed

3) A pet point of mine, reduce restarts at scrums and dropouts by 5 seconds, let teams get used to i then repeat until we reach a point where players are not standing around winding the clock down.

I would prefer that the clock stop as soon as the ball goes out and only restarts when they restart i.e. feed the ball. I would apply this to all stoppages.
 

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