Dragon
Coach
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Ok just stumbled across some great news for gaming fans. I think Sidhe announced that they were hopeful of developing for Sonys Hand held gaming device - the PSP (Playstation portable), but i found a confrimed list of developers, and was excited to see Sidhes in the list.
What this means my fellow League lovers, is that we may indeed get Rugby League, in portable flavour!
Heres the list -
The lucky blighters in Japan will be getting their paws on the PSP at the end of 2004, whilst North American and European gamers will have to wait until the Spring of 2005 for local launches. The following 99 firms have also pledged their support of the new device:
List of Developers and Publishers as of May 11th, 2004:
Japan
Atlus Co.,Ltd.
Bandai Co.,Ltd.
Banpresto Co.,Ltd.
Capcom
Cyberfront Corporation
Dimps Corporation
Dorasu Corporation
Electronic Arts K. K.
Fromsoftware, Inc.
Genki Co.,Ltd.
Gust Co.,Ltd.
Hudson Soft Co., Ltd.
Idea Factory Co., Ltd.
Koei Co., Ltd.
Konami Computer Entertainment Japan
Konami Computer Entertainment Studios
Konami Computer Entertainment Tokyo, Inc.
Konami Corporation
Marvelous Interactive Inc.
Mto Co.,Ltd.
Namco Ltd
Nippon Ichi Software Inc.
Now Production Co.,Ltd.
Sammy Corporation
Sega Corporation
Snk Playmore Corp.
Spike Co., Ltd.
Square Enix Co., Ltd.
Success Corporation
Taito Corporation
Tecmo
Tomy Company, Ltd
Workjam Co.Ltd.
Yuke's Co., Ltd.
34 Companies In Total
North America
Activsion, Inc.
Atari, Inc.
Backbone Entertainment
Bethesda Softworks Llc
Eidos
Electronic Arts
Factor 5
Inxile
Konami Hawaii
Lucasarts
Majesco
Midway Games Inc.
Namco Hometek, Inc.
Radical Entertainment Inc.
Rockstar Games/ Take 2
Saffire
Sega Of America
Snowblind
Sony Online Entertainment
Stormfront Studios
Surreal Software
Thq
Ubisoft
Vicarious Visions
24 Companies In Total
Europe/Pal
Acclaim Entertainment Ltd
Activision Uk Ltd
Argonaut Games Plc
Atari Group
Blitz Games Ltd
Broadsword Interactive Limited
Codemasters Software Company Limited
Criterion Software Ltd
Driver-Inter Ltd
Eidos Interactive Ltd
Eko Software S.A.R.L
Engine Software Bv
Eurocom Entertainment Software
Full Fat Productions Limited
Hothouse Creations
Icon Games Ltd
Ignition Entertainment Ltd
Kuju Entertainment Ltd
Pocket Studios Ltd
Publishing Identity Svenska Ab
Rebellion Developments Ltd.
Revolution Software Limited
Rockstar Games
Rockstar Leeds Ltd.
Sidhe Interactive
Tantalus Interactive Pty Ltd
Team17 Software Limited
Torus Games Pty. Ltd.
Ubisoft Entertainment Sa
Visual Impact Bvba
Warthog Plc
31 Companies In Total
South Korea
Axis Entertainment Inc.
Cinepix
Coong Entertainment Inc.
Expotato Corp.
Lions Logics
Neowiz Corp.
Nexon Corporation.
Seed9 Entertainment Inc.
Skonec Entertainment Co., Ltd.
Zepetto Studios Inc.
If you dont know much about the PSP, check out this link -
http://psp.ign.com/articles/513/513175p1.html
Heres a quote -
For the layperson, exactly how powerful is the PSP?
For those not able to understand the techno mumbo-jumbo spelled out in the PSP specs, what it all boils down to is that the PSP has a whole lot of power, portable system or otherwise. At GDC 2004 in April of 2004, Christ Charla (of the development outfits Digital Eclipse and now Backbone Entertainment) said at the handheld's tech demonstration unveiling conference: "Polygon for polygon, PSP has more power than PS2 ... A huge number of effects that are given to you in software on PS2 are available in hardware on PSP." And all indications at the E3 unveiling were that the system would indeed meet those lofty heights -- the preliminary box for Gran Turismo 4 Mobile stats that the game quality, "...is not at all inferior to its PS2 counterpart."
While most familiar with the hardware say it would still be unfair to put the typical PSP and a PS2 or current-generation console game side-by-side in a professional test and expect the two to match up or favor the handheld version in technology terms, the advanced graphics processor technology of the PSP used to draw just enough to fill the pocket-sized screen means that PSP games will have more than enough power to create the kinds of vast 3D worlds, humanistic characters and cinematic effects that today's advanced games require.
:shock:
Hopefully Mario can shed some light on this possibilty.
What this means my fellow League lovers, is that we may indeed get Rugby League, in portable flavour!
Heres the list -
The lucky blighters in Japan will be getting their paws on the PSP at the end of 2004, whilst North American and European gamers will have to wait until the Spring of 2005 for local launches. The following 99 firms have also pledged their support of the new device:
List of Developers and Publishers as of May 11th, 2004:
Japan
Atlus Co.,Ltd.
Bandai Co.,Ltd.
Banpresto Co.,Ltd.
Capcom
Cyberfront Corporation
Dimps Corporation
Dorasu Corporation
Electronic Arts K. K.
Fromsoftware, Inc.
Genki Co.,Ltd.
Gust Co.,Ltd.
Hudson Soft Co., Ltd.
Idea Factory Co., Ltd.
Koei Co., Ltd.
Konami Computer Entertainment Japan
Konami Computer Entertainment Studios
Konami Computer Entertainment Tokyo, Inc.
Konami Corporation
Marvelous Interactive Inc.
Mto Co.,Ltd.
Namco Ltd
Nippon Ichi Software Inc.
Now Production Co.,Ltd.
Sammy Corporation
Sega Corporation
Snk Playmore Corp.
Spike Co., Ltd.
Square Enix Co., Ltd.
Success Corporation
Taito Corporation
Tecmo
Tomy Company, Ltd
Workjam Co.Ltd.
Yuke's Co., Ltd.
34 Companies In Total
North America
Activsion, Inc.
Atari, Inc.
Backbone Entertainment
Bethesda Softworks Llc
Eidos
Electronic Arts
Factor 5
Inxile
Konami Hawaii
Lucasarts
Majesco
Midway Games Inc.
Namco Hometek, Inc.
Radical Entertainment Inc.
Rockstar Games/ Take 2
Saffire
Sega Of America
Snowblind
Sony Online Entertainment
Stormfront Studios
Surreal Software
Thq
Ubisoft
Vicarious Visions
24 Companies In Total
Europe/Pal
Acclaim Entertainment Ltd
Activision Uk Ltd
Argonaut Games Plc
Atari Group
Blitz Games Ltd
Broadsword Interactive Limited
Codemasters Software Company Limited
Criterion Software Ltd
Driver-Inter Ltd
Eidos Interactive Ltd
Eko Software S.A.R.L
Engine Software Bv
Eurocom Entertainment Software
Full Fat Productions Limited
Hothouse Creations
Icon Games Ltd
Ignition Entertainment Ltd
Kuju Entertainment Ltd
Pocket Studios Ltd
Publishing Identity Svenska Ab
Rebellion Developments Ltd.
Revolution Software Limited
Rockstar Games
Rockstar Leeds Ltd.
Sidhe Interactive
Tantalus Interactive Pty Ltd
Team17 Software Limited
Torus Games Pty. Ltd.
Ubisoft Entertainment Sa
Visual Impact Bvba
Warthog Plc
31 Companies In Total
South Korea
Axis Entertainment Inc.
Cinepix
Coong Entertainment Inc.
Expotato Corp.
Lions Logics
Neowiz Corp.
Nexon Corporation.
Seed9 Entertainment Inc.
Skonec Entertainment Co., Ltd.
Zepetto Studios Inc.
If you dont know much about the PSP, check out this link -
http://psp.ign.com/articles/513/513175p1.html
Heres a quote -
For the layperson, exactly how powerful is the PSP?
For those not able to understand the techno mumbo-jumbo spelled out in the PSP specs, what it all boils down to is that the PSP has a whole lot of power, portable system or otherwise. At GDC 2004 in April of 2004, Christ Charla (of the development outfits Digital Eclipse and now Backbone Entertainment) said at the handheld's tech demonstration unveiling conference: "Polygon for polygon, PSP has more power than PS2 ... A huge number of effects that are given to you in software on PS2 are available in hardware on PSP." And all indications at the E3 unveiling were that the system would indeed meet those lofty heights -- the preliminary box for Gran Turismo 4 Mobile stats that the game quality, "...is not at all inferior to its PS2 counterpart."
While most familiar with the hardware say it would still be unfair to put the typical PSP and a PS2 or current-generation console game side-by-side in a professional test and expect the two to match up or favor the handheld version in technology terms, the advanced graphics processor technology of the PSP used to draw just enough to fill the pocket-sized screen means that PSP games will have more than enough power to create the kinds of vast 3D worlds, humanistic characters and cinematic effects that today's advanced games require.
:shock:
Hopefully Mario can shed some light on this possibilty.