Each lynch could have (and probably should have) been a cult member seeing as they were named in the write up tbh.
Honestly, I hate cults. A bit ironic considering my success with them but they just annoy me. That's not to say I don't like people flipping allegiances. I might endeavour to look at some different ways to try include the turncoat aspect in the game without having a cult as such in a future game of mine.
The cult in this game did make some very good recruit choices though which threw the system a bit out of whack for those in the spines. JM was a fluke, recruiting him the same night he was heading for the NSW spine. Monk was a nice pick up since it led to the infiltration of the QLD spine.
And yes, we were automatically recruited without any say. For once in my mafia career I was dishonest and concocted a fake PM from afinalsin666 that asked if I wanted to accept or decline.
He did have personal issues.
The game I won when I flipped was actually fair tbh. A recruit every second night and anybody could decline.
Pretty insane strike rate they have now. No wonder people would join.
I died early. My one and only power was to communicate with Bunniesman.
You will pay AFS, you will pay dearly.
he said he never and that he wrote that to gain an advantage
I was going to post edit suicide when I saw I was Bunniesman's identical twin brother, but thought I'd stick in and nail Soc as Cooper Cronk without any powers at all.
AFS. Wtf happened with SGL and sanchez if DP never put in his actions?
That cost you your life, we figured you had to have been NSW spine. We were going to go 9701 prior to that from memory.
I don't like cults either. I was telling the truth when I was banging on about that in thread. And if I was given the choice, I would have declined. Especially in this game, landing Gallen and being as fanatical a New South Welshman as I am. I really would have liked to have joined the NSW spine as Gallen and try to help them manufacture a win.