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Wine Mafia Day 4

Hoggmaster

Juniors
Messages
2,231
Cant believe you guys did that.
Sglc, fred, sh, ktf, and bm as recruit are my picks. Protector i cant be killed nor can dutchy so dont waste it on us. Got to get this right.
 

Shaun Hewitt

First Grade
Messages
6,354
Wait wtf did I do? :crazy:
I voted butch due to him leading town lynches and that makes me scum? This is the logic why we are going to lose
 

Dutchy

Immortal
Messages
33,887
Mafia don't lead lynches like that, was obvious derps by Butch. Those I've listed know that too.
 

Frederick

Moderator
Staff member
Messages
27,533
Hey drew, considering there's only 10 players left, and it's a 5/5 split, doesn't that mean we lost already?
 

mickyj

Bench
Messages
4,868
mafia has to out number town or be in a position nothing can stop that happening
there must be a way to stop it happening still
but how town has played its unlikely
/dead
 

Drew-Sta

Moderator
Staff member
Messages
24,567
Night and Game Result

The French red that was to kill tonight approached its target, a Huon Valley Pinot Noir. Just as it was about to knock it out of the rack, an aged semillon moved in to prevent its destruction.

It would survived the night.

Champaigne had located one final victim, however. Narrowing in on the 'impersonator', it laughed righteously.

"Chardonnay Pinot Noir, eh?" it cackled. "I'm the real deal, you chump."

It cracked its cork and smothered its opponent in fizz. The Margaret River Chardonnay Pinot Noir drowned in French fizz.

E_TChPinN.png


Frederick is dead. He was Margaret River Chardonnay Pinot Noir.

There were now 9 left. The old world had finally outnumbered their new world challengers. It was time to reveal.

Misanthrope is alive. He is Huon Valley Pinot Noir
Hoggmaster is alive. He is Hunter Valley Cellar Aged Semillon
Dutchy is alive. He is McLaren Vale Grenache
Hoppity is alive. He is Hanwood Tawny


The new world were overcome. The old world was now able to be reclaim its place as the premier wines of the world.

Scott Gourley's Lovechild is alive. He is Rhone, Côte-Rôtie Brune & Blonde de Guigal - old world aligned
Ozzy is alive. He is Bordeaux, Chateu Cheval Blanc - old world aligned
Shaun Hewitt is alive. He is Champagne, Comtes blanc de blanc - old world aligned
Parra Pride is alive. He is Chinon, Bernard Baudry Domaine Chinon - old world aligned
KeepingTheFaith is alive. He is Barossa Valley Mataro, no Bendol AOC Mouvedre - old world aligned


Old world (mafia) wins the game.
 

Drew-Sta

Moderator
Staff member
Messages
24,567
Roles:

Your wine variety is: Huon Valley Pinot Noir, Aussie wine aligned

Tasting Notes: This wine tends to be of light to medium body with an aroma reminiscent of black and / or red cherry, raspberry and to a lesser extent currant and many other fine small red and black berry fruits.

Power: 1 shot ascetic killer – you may kill one player, once. You can only be killed at night. No other power will affect you.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Coonawarra Cabernet Sauvignon, Aussie wine aligned

Tasting Notes: You have classic flavours of currant, plum, black cherry and spice. You can also be marked by herb, olive, mint, tobacco, cedar and anise, and ripe, jammy notes. In warmer areas, it can be supple and elegant; in cooler areas, it can be marked by pronounced vegetal, bell pepper, oregano and tar flavours (a late ripener, it can't always be relied on in cool areas, which is why Germany, for example, has never succumbed to the lure). It can also be very tannic if that is a feature of the desired style. The best Cabernets start out dark purple-ruby in colour, with firm acidity, a full body, great intensity, concentrated flavours and firm tannins.

Power: You are an even night killer.

Win Condition: You win when all threats to Aussie Wine are eliminated.

--

Your wine variety is: Heathcote Shiraz, Aussie wine aligned

Tasting Notes: The shiraz grape seems to grow well in a number of areas and is capable of rendering rich, complex and distinctive wines, with pronounced pepper, spice, black cherry, tar, leather and roasted nut flavors, a smooth, supple texture and smooth tannins.

Power: You are an odd night killer

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Orange Sauvignon Blanc, Aussie wine aligned

Tasting Notes: In cooler climates, the grape has a tendency to produce wines with noticeable acidity and "green flavors" of grass, green bell peppers and nettles with some tropical fruit (such as passion fruit) and floral (such as elderflower) notes.

Power: You may redirect one player each night to another player of your choice.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Tumbarumba Chardonnay, Aussie wine aligned.

Tasting Notes: Chardonnay tends to be medium to light body with noticeable acidity and flavors of green plum, apple and pear. You have a strong oaky flavour and are crisp to the tongue.

Power: You are a tracker. Selected one player each night and you will see who they targeted that night.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Barossa Valley Mataro, Aussie wine aligned

Tasting Notes: The classic varietal aromas of Chinese-5-spice, liquorice and dark berry fruits. The palate is at once spicy, with lively defining tannins due to being picked at exactly the right time.

Power: You are a universal backup. The first time a town vigilante, protector, watcher or investigator is killed, you will take their power for your own use. Until that point, you cannot be targeted.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: McLaren Vale Tempranillo, Aussie wine aligned

Tasting Notes: When made in a traditional style, Tempranillo can be garnet-hued, with flavors of tea, brown sugar and vanilla. When made in a more modern style, it can display aromas and flavors redolent of plums, tobacco and cassis, along with very dark color and substantial tannins.

Power: You are a watcher. Each night you may select one player. You will be told who targeted them.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Margaret River Chardonnay Pinot Noir, Aussie wine aligned

Tasting Notes: This style of wine is fresh and vibrant with a crisp finish. It is dry and has a strong, intense aftertaste.

Power: You may role block one player each night.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Hanwood Tawny Port, Aussie wine aligned

Tasting Notes: Intense rancio, vanilla oak characters showing the refinement of a true barrel aged tawny port. Incredible rich liqueur raisin characters distinctive of a Christmas fruit cake. With an exceptional round mid palate and fine tannins it has a lusciousness that lingers on and on long after consumption.

Power: You have a 1 shot character Tasting Notes. You may target that player and receive a ‘tasting note’ on them.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Frankland River Riesling, Aussie wine aligned

Tasting Notes: You’re a floral, powerful Riesling with lime fruit characters, crisp acids and fresh fruit flavours.

Power: You have a 1 shot alignment investigator. You may target that player and receive information on their alignment.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: McLaren Vale Grenache, Aussie wine aligned

Tasting Notes: Drought- and heat-resistant, it yields a fruity, spicy, medium-bodied wine with supple tannins.

Power: You are a ninja, and cannot be targeted at all at night by any action. Those targeting you will, however, be told that you couldn’t be targeted.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Hunter Valley Aged Semillon

Tasting Notes: Bottle-aged Hunter Semillons exhibit a buttercup-yellow colour, burnt toast or honey characteristics on the nose and excellent complex flavours on the palate, with a long finish and soft acid.

Power: You are a protector, with 1 off kill protection yourself. If two people target you with a kill the same night, however, you will die.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Champagne, old-world aligned wine

Tasting Notes: Golden-yellow, with a foaming necklace of tiny bubbles. Reminiscent of white fruits and raisins, then of vanilla and later of brioche. Well structured, admirably vinous. The lingering aromas echo and re-echo, with each fruit or spice note distinct.

Power: You may power investigate one player each night.

Power: You may silence one player each night.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Rhone, old-world aligned wine

Tasting Notes: A classic Rhone combination of spicy berry fruit and plush red plum. Full-bodied and robust, the fruit flavours are dark and concentrated, made for quiet sipping on cool evenings.

Power: You may role block one player each night.

Power: You may ‘invite’ one variety to the old world. They will be recruited and take on the form of their ‘old world’ equivalent.

Passive: You are protected by Bordeaux and Champagne

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Bordeaux

Tasting Notes: This has savoury plum and blackcurrant fruit flavours with underlying earthy complexity.

Power: You may redirect one player each night

Power: You may ‘blend’ with one player in the game. This will bring them under your control, and allow you to control their power each night. All powers that are aimed at you now affect them, and your redirect is ‘clean’ while they are alive.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.

--

Your wine variety is: Mornington Peninsula Pinot Gris, Aussie aligned wine

Tasting Notes: Pinot Gris the way it should be grown: cool climate and maritime breeze come together to produce a wine as delicate as the mainland allows. All the crisp acidity and length of flavour that you can expect from one of the coldest places in Australia.

Power: You may switch two players power each night.

Win Condition: You win when all threats to Australian and New Zealand wine are eliminated.
 

Dutchy

Immortal
Messages
33,887
So Fred is just a genius, got it.

SGL and SH were so f**king obvious.

It's Droooos fault, I would've swung the Butch Lynch to SGL.
 

Drew-Sta

Moderator
Staff member
Messages
24,567
Your wine variety is: Chinon

Tasting Notes:

Power: You have a 'false' result. Each night you may select a player. Their result will be changed as according:

Redirect - Whoever they redirect will redirect back to them
Investigation (of any kind) - Will return an incorrect result
Kill - Will end up killing their target
Protect - Will end up killing their target
Roleblock - Will augment

Win Condition: You win when old world wine is the last faction standing.
 

Drew-Sta

Moderator
Staff member
Messages
24,567
So Fred is just a genius, got it.

SGL and SH were so f**king obvious.

It's Droooos fault, I would've swung the Butch Lynch to SGL.

I don't think it would have changed anything.

Agree I err'd slightly, but by last night mafia had basically one. Nothing was really going to stop them short of a miracle.
 

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