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Nrlceo 2011?

Rhino_NQ

Immortal
Messages
33,050
Do you have a computer at home?

One or two posts a week is enough, just posting your team lineup and doing a bit of a writeup about it.

Easy then, will post lineups thursday nights with possible changes if any late news comes in friday. Will be changing companies soon so hopefully there IT network aren't as big of fun nazies.

Any idea of what the changes may be this year? Should be interesting with the likes of DJ, Riddell, Whatuira, Berrigan, Hicks, Matuia, Woolnoughm orford etc. Lots of ifs and buts (well besides DJ, always know he is going to perform)
 

ForestDragon

Juniors
Messages
976
It has to be a group concencus.

Where did you get the avatar pic, and who is it of ?



My mate emailed me the picture he took at a gallery in the states.Don,t know who it is but it appeals to my twin interests of women and n music;)
Concensus on lu1 members i understand and await the verdict.
 

abpanther

Moderator
Staff member
Messages
20,817
I disagree with the notion of going to 12 teams, I think the talent distribution was perfect with 10 teams, I think 12 would dilute it too much and it would make it even tougher for those who's star draft picks get injured and have to use the waiver wire to rebuild, best to keep things as even as possible IMO
 

Nth-Qld-Raider

Juniors
Messages
710
Yeah i agree 12 is to many.

If we have 10 would it be a top 6 or top 8 finals.

I was thinking, maybe if we have a top 8, even with 10 teams, it might be more incentive for everyone to stick around the whole year because there is a good chance to get your team to the finals, and you never know what can happen once finals come around.
 

Mig2006

Juniors
Messages
630
Hey Guys,

Good to read you are all keen to go around for another season. There's been plenty of talk about the number of teams so far. Can I suggest two random comps of 8 - I will go in one too if you boys really want a true test....:) At least with only 8 in a comp, there's plenty of active player market action and the termination count becomes far more important factor. Plus, in 2012 you could have a top league consisting of the top four from each comp in 2011....and the bottom four from each comp, well, they can work harder in 2013 to get back into the top flight....

There has also been talk about the draw. The only real way to get an even draw is for the comp creator to create a shortened comp. Depending on the length of your finals series, you could have a 12 team comp that goes for 22 rounds (2 games vs each team) and then a four week finals series. Another option is to have an 8 team, 21 round comp (3 games vs each team) and a 3 or 4 week finals series, so effectively, you will have a GF played in the NRL round 24 or 25.....Something to think about and discuss anyway....

We have been working hard in the offseason to bring you NRLCEO 2011 and hopefully you will enjoy the changes we have made.

We have focussed a lot of time on the drafting and have introduced an auto select function where if ticked, a player will be selected at the start of a drafting turn rather than at the end. This should make the draft flow much, much better! Also, the predraft list will be able to be changed and rearranged during the actual draft.

Anyway, if you have any questions, feel free to ask. "When does it open?" I hear you ask.....Well, we haven't decided but let's just say Mid-Late February and no later!!!
 

Johns Magic

Referee
Messages
21,654
It would be nice to play each team the same amount of times, I agree.

However, I can't agree that there were plenty of good free agents to pick up last year. There was a real lack of decent players left, and the ones that were certainly weren't enough to fill another team, let alone two.

We were hearing from Griffo that he was struggling to find any decent free agents to prop up his team and as someone who was an active recruiter last year I can back him up on that.

There are 16 NRL clubs, meaning there are 272 active NRL players each week.

Having 10 squads of 25 was perfect imo because we could pick 250 players and then there was a small surplus of extra players which kept it interesting and gave some room to move.

Last year there were plenty of examples of coaches having to hit the free agent market just to field a full team that week. That would be taken away with 12 squads.

12 squads of 25 is 300 players, meaning we would have to carry players that can't even crack their starting 17 and were unlikely to get many games at all throughout the year.

Mathematically I think 10 squads definitely works best if we want a quality competition.

It would be great if we could somehow structure it so everyone played each other the same amount of times, however I don't think that tradeoff is worth it when it comes at the expense of the quality of the competition.

The draw is randomly generated, no one's being victimized, and if you're good enough you'll make the finals regardless of the draw. We're all even before the first draft pick.

That's my two cents, keen to hear comments and other ideas.
 
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Johns Magic

Referee
Messages
21,654
Also, perhaps this is something that should be voted on.

If we do go ahead with 12, that's fine by me because we'll all have weaker squads. However I don't love the idea of people not being able to fill full teams at times, which I suspect will happen.
 

_Johnsy

Referee
Messages
28,905
Can I suggest two random comps of 8. At least with only 8 in a comp, there's plenty of active player market action and the termination count becomes far more important factor. Plus, in 2012 you could have a top league consisting of the top four from each comp in 2011....and the bottom four from each comp, well, they can work harder in 2013 to get back into the top flight.

Another option is to have an 8 team, 21 round comp (3 games vs each team) and a 3 or 4 week finals series, so effectively, you will have a GF played in the NRL round 24 or 25.....Something to think about and discuss anyway.

I truly believe this is worth giving some serious thought to. IMO it would be a much more dynamic comp, player trades would be much more active. If a player is injured there would be plenty of suitable replacements (encouraging team/player involvement). Personally I think the best options would be;

1) - 8 teams
2) - 10 teams
 

Monk

Referee
Messages
21,347
I'm gunna say stick with 10. With 8 I think the player pool would be a bit crazy. So I'll put my vote for 10.
 

Mig2006

Juniors
Messages
630
Don't forget that you can customise squad limits as well. If you are desperate for a 12 team comp - the squad limit doesn't have to be 25.

We play an 8 team comp and although the free agent pool is seemingly vast, it means that you are forced to really make a decision when it comes to recruitment - not a case of getting the best of the dregs....as it would be with a 12 team, 25 man squad limit.
 

Nth-Qld-Raider

Juniors
Messages
710
I vote 10.

Last year the comp i was in had 8 players, it was good because of the amount of quality free agents when injuries happen and around Origin time, but i think 10 would be more of a challenge for sure.

We can always drop the squad limit by two or three players if need be.

Hey mig2006 has the 40/20 be included this year.
 

abpanther

Moderator
Staff member
Messages
20,817
The flipside to haveing 8 teams and having plenty of talent on the waiver wire is that it doesn't reward those owners that drafted well and properly scouted players.

I think 10 teams is a nice trade off
 

_Johnsy

Referee
Messages
28,905
The only problem I can forsee is that we didn't have 10 committed teams last year. Everyone had good intentions starting out, but once they lost a few games they went MIA.
 

Mig2006

Juniors
Messages
630
I vote 10.

Last year the comp i was in had 8 players, it was good because of the amount of quality free agents when injuries happen and around Origin time, but i think 10 would be more of a challenge for sure.

We can always drop the squad limit by two or three players if need be.

Hey mig2006 has the 40/20 be included this year.

No mate - no 40/20 scoring this year
 

griffo346

First Grade
Messages
7,932
main reason for people losing interest was because the player base was thin

i vote 10 but with smaller squads say 20
 

Johns Magic

Referee
Messages
21,654
Firstly Johnsy, I think the main point of the "screening" process we are going through in terms of choosing dedicated coaches will go a long way towards weeding out those who would pull out if their team was struggling. Obviously nothing is foolproof, but we can only do our best to preempt that and I don't think the size of the league will really affect whether it happens or not.

Secondly, here's an idea I would like to float to everyone:
If the issue with 10 teams is playing teams an uneven number of times, there ARE four rounds preceding the Anzac test and Origins(Rounds 9, 11, 14, and 17) where strings of NRL clubs have byes. Those who played last year will know these are generally pretty crappy rounds for NRLCEO because everyone fields half teams.

Is there a way we can structure the draw so that all teams have byes in these weeks, cutting the number of regular season rounds down from 22 to 18, meaning in a 10 team competition every team would play each other twice? The regular season would still end after Round 22 like last year and we could still hold a four week finals series from Rounds 23-26.

In short, it would be the exact same as last year except we cut out the four messy rep rounds so everyone plays each other twice.

So I guess there are two issues here:

1. What does everyone else think of this idea?

2. Mig, could we structure the draw(either ourselves or through your own helpful manipulation) so that there are four "frozen" rounds where everyone has byes, and then the draw picks up where it left off(e.g. If I was set to play Monk in Round 9 I would instead play him in Round 10)?

A couple of if's in there, but I'm very keen to hear feedback from all parties.
 

Mig2006

Juniors
Messages
630
A good idea JM but as all comps (both public and private) are run on the same set of stats and programming, I dont think it is an option to freeze the byes rounds out.

Why don't you see how many dedicated coaches you get first and then base your comps around that number. In 2012, you could then streamline each comp according to finishing positions in 2011. 2011 would therefore become somewhat of a qualifying year for a champions league. Just a thought.
 

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