NPK
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Please only reply if you actually know the answer or have something not abusive to say. (Don't say this should be in the questions for Mario thread, as this question isn't necessarily for him and he doesn't seem to reply to that thread anymore anyway.)
I know that there are interchanges in the game and that when players are fatigued, they are more likely to make mistakes, run slower etc, but how do they know they are fatigued? I mean, is there a fatigue meter for every player that we can have a quick look at during the game so that we can handle our interchanges well, or do we have to guess that a player is fatigued because he just dropped a couple of passes, for example?
In real life, the coaches would mainly look at a player's body language to tell if he needs a rest, but this game doesn't have that, hence my question![Big Grin :D :D](/data/emoji/1f600.png)
I know that there are interchanges in the game and that when players are fatigued, they are more likely to make mistakes, run slower etc, but how do they know they are fatigued? I mean, is there a fatigue meter for every player that we can have a quick look at during the game so that we can handle our interchanges well, or do we have to guess that a player is fatigued because he just dropped a couple of passes, for example?
In real life, the coaches would mainly look at a player's body language to tell if he needs a rest, but this game doesn't have that, hence my question
![Big Grin :D :D](/data/emoji/1f600.png)