Breakdown of powers
Town
- Cliffhanger: Roleblock. Showed up as scum if investigated.
- mickyj: Protect.
- SGLC: Odd night killer. Survived first kill attempt.
- soc123_au: Screwed up actions (kill became protect, protect was kill, investigates returned false info). Double vote.
- Rebel: Redirect. Showed up as NZ aligned. Also had a 'bomb' he could drop on a player to kill any players targeting them that night.
- Drew-Sta: Could steal from players to learn their identity. Absorbed the powers of anybody who died after he'd stolen from them. 50% chance of being untargetable at night. Showed up as scum if investigated.
- Bazal: Could 'boost' a player's ability. Doubled some powers (kills and investigates) and enhanced others (protect also protected the protector, for example).
- SeeJay: Dual role-block/protect.
- whall15: Investigator.
- DB: Could track a player and give a +4 vote against them if he chose. Would die if this lead to a townie being lynched. Also had the one off ability to cancel a lynch if it would result in a town player dying (he didn't know, so he had to risk losing the power) and an auto-lynch. Showed up as scum if investigated.
- Slackboy: Even night killer. Showed up as scum if investigated. Could auto-lynch somebody who had voted for him in a lynch.
- Parra Pride: Learned the identity of anybody who targeted him. Hodor. Mass role-block (superbowl party). One off kill immunity he could activate that would also kill anybody targeting him. One off resurrect.
Mafia
- AFS: Killer. One off 'cattle dog' to cancel a lynch in progress.
- Fred: Could not die while AFS lived. Redirect. Could cancel an in progress lynch by posting a whinging diatribe. A single player he nominated would die the next night.
- Dutchy: Could f**k up a player's action. Showed up as town if investigated. Could 'bomb' a player - silencing them or, if they had been targeted by others that night, killing them. Only worked once.
Indy
- Hoggmaster: Hodor. Double vote while his Hodor lived. Showed up as town if investigated. 50% chance to avoid night actions. Could roleblock, redirect, or protect each night. Nominated two players a night - if they died, he would beat up their girlfriend. Needed five to win, but only got one.