Yeah yeah I know pepstar but I just felt like making a new topic..
First thing as some other ppl have said, first two difficulty levels are easy. You just bash sprint and run straight through the other team pretty much. You'll start to lose games on the third, and I haven't tried the next two yet.
A couple of things you'll be a bit disappointed at from what I've seen. You should expect to score a try every time you get a scrum. you are missing out on a chance if you don't. I don't think that'll change with higher difficulties either.
The AI won't kick as much as you want on the first 3 levels, I hope it changes on the next two, but I'm not expecting it too much. When they do kick, they seem to want to find touch every time, even if its only 10m ahead of where they kicked it.
But despite those things.. this game rules! Of course its an attacking style game, you'd expect that with a video game, don't expect a game where you are completing sets of 6 and trying to pin down the opposition with long kicks. That doesn't happen that much. Though its not impossible to defend - on third level I lost 1-0 against the panthers in a 5 minute per half game after they scored a droppie after hooter in second half of extra time. So yes, I was defending on my line quite a bit.
It is very easy to offload but you have to really be careful, most of them will go to ground if you just repeatedly hammer it. You have to be quite careful instead of just passing it around like that. You can do hitups with forwards, and they work.
Goalkicking isn't complicated, but it takes a little while to master, you can still miss from right in front if you're not careful.
In game kicking will take a while to get used to. Its easy to get caught with the ball trying to get a kick away. I have no idea how to get bombs working yet, but grubbers are good and them and long kicks are easy to line up (but u just have to be quick.) It doesn't always (much?) go to the kickers when you pass it unless you actually know where they are, but everyone seems to be able to kick ok. I kicked a field goal with guttenbeil![Big Grin :D :D](/data/emoji/1f600.png)
Tackling is great. Lots of tackling animations. You really have to use the aggressive tackle very minimally, it will usually result in a bad tackle. Using the aggression / sprint button going into a tackle works better, though you can't go too fast or you may run straight past the guy with the ball before you know it, he's sidestepped you.
Sidesteps, fends, dummies all look great. Sidesteps are similar to Jonah Lomu Rugby the sort of slide but they all actually look real, unlike some games, and do fool the opposition. The commentator talks about them too.
Speaking of commentary, the best thing is that the commentary basically is non-stop. As said before, he says 2 or 3 things about each try and stuff like that, no long pauses. Of course he will occasionally repeat stuff, but there are a lot of phrases in there so you won't notice much.
The ingoal area - it is easy to get held up. Basically if your in the ingoal and a guy is close enough to tackle you, you will get held up. You really have to dive in for the try as early as possible. Make sure you aren't too close to diving out either, that will happen too.
Hmm can't think of anything else to say - haven't tried any of the customisation yet, so can't say anything about that.
Anyway..
First thing as some other ppl have said, first two difficulty levels are easy. You just bash sprint and run straight through the other team pretty much. You'll start to lose games on the third, and I haven't tried the next two yet.
A couple of things you'll be a bit disappointed at from what I've seen. You should expect to score a try every time you get a scrum. you are missing out on a chance if you don't. I don't think that'll change with higher difficulties either.
The AI won't kick as much as you want on the first 3 levels, I hope it changes on the next two, but I'm not expecting it too much. When they do kick, they seem to want to find touch every time, even if its only 10m ahead of where they kicked it.
But despite those things.. this game rules! Of course its an attacking style game, you'd expect that with a video game, don't expect a game where you are completing sets of 6 and trying to pin down the opposition with long kicks. That doesn't happen that much. Though its not impossible to defend - on third level I lost 1-0 against the panthers in a 5 minute per half game after they scored a droppie after hooter in second half of extra time. So yes, I was defending on my line quite a bit.
It is very easy to offload but you have to really be careful, most of them will go to ground if you just repeatedly hammer it. You have to be quite careful instead of just passing it around like that. You can do hitups with forwards, and they work.
Goalkicking isn't complicated, but it takes a little while to master, you can still miss from right in front if you're not careful.
In game kicking will take a while to get used to. Its easy to get caught with the ball trying to get a kick away. I have no idea how to get bombs working yet, but grubbers are good and them and long kicks are easy to line up (but u just have to be quick.) It doesn't always (much?) go to the kickers when you pass it unless you actually know where they are, but everyone seems to be able to kick ok. I kicked a field goal with guttenbeil
![Big Grin :D :D](/data/emoji/1f600.png)
Tackling is great. Lots of tackling animations. You really have to use the aggressive tackle very minimally, it will usually result in a bad tackle. Using the aggression / sprint button going into a tackle works better, though you can't go too fast or you may run straight past the guy with the ball before you know it, he's sidestepped you.
Sidesteps, fends, dummies all look great. Sidesteps are similar to Jonah Lomu Rugby the sort of slide but they all actually look real, unlike some games, and do fool the opposition. The commentator talks about them too.
Speaking of commentary, the best thing is that the commentary basically is non-stop. As said before, he says 2 or 3 things about each try and stuff like that, no long pauses. Of course he will occasionally repeat stuff, but there are a lot of phrases in there so you won't notice much.
The ingoal area - it is easy to get held up. Basically if your in the ingoal and a guy is close enough to tackle you, you will get held up. You really have to dive in for the try as early as possible. Make sure you aren't too close to diving out either, that will happen too.
Hmm can't think of anything else to say - haven't tried any of the customisation yet, so can't say anything about that.
Anyway..