Red Dead Redemption 2

Discussion in 'Computer and Video Games' started by roostersrule2, Oct 19, 2016.

  1. thorson1987

    thorson1987 Coach

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    Finished the story mode so now working on getting 100%.

    Ran into them when they were doing an initiation. Bastards lit the cross on fire then half of them go up in flames. Pissed myself laughing.

    Chased down the leader and lasso'd him. Carried him to the train tracks but got bored of waiting for the train so I just blew his head off.
     
  2. jargan83

    jargan83 First Grade

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  3. Shaun Hewitt

    Shaun Hewitt First Grade

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    That happened to me too (the initiation scene) , I decided to antagonise the leader, he said he'd stab me but didn't do anything so I casually was walking to my horse to get something, then he rushes at me and stabs me to death very quickly
     
  4. thorson1987

    thorson1987 Coach

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    Ran into 4 of them last night having an argument. 2 of them ended up on fire from their torches, lasso'd one of them then shot the 4th in the back as he ran. Dragged him to the water behind me but when I got there he had already died.
     
  5. Springs09

    Springs09 Juniors

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    Having finished the 6 chapters I have to say how good it is to see the a video game finally use the whole narrative potential of the medium. Most video games try to be movies or television episodes, and their stories end up as sub-par. Red Dead Redemption 2 decided to damn that and made a narrative that can not really be done in movies or television.

    There are 30+ fully realised characters that feel more real than most protagonists in other games. The amazing thing is you can go through the game without even noticing them, but if you wish, you can find so many characters with their own stories. I've noticed in the TV series I've watched this year that most are bloated and overlong (especially on Netflix) and usually have about 2-3 hours worth of plot pushed out to 10 hours with drawn out dialogue and subplots. RDR2 has about 3-4 seasons worth of story in one experience and that is only fully focusing on Arthur. If the other major members of the gang had a similar focus then if RDR2 were to follow the current TV style of long and bloated seasons, there would be hundreds of hours worth of story.

    I found many of the missions to be repetitive, I lost count of how many missions had you steal something, get into a shootout then flee on horseback while they chase you. It's not a perfect experience by any means but I believe it has what is closest to a perfect protagonist we have seen so far. The other benefit of video game narrative is that you live Arthur's story, not just watch or read it. Rockstar used this better than any other game had before it and I can't remember feeling as close to a character as I did with Arthur in chapter 6. Arthur's story (depending how you play him of course) is also something a lot of men can relate to when it comes to doing what's right and trying to be a good man, which a lot of men struggle with in the modern world.

    There has been a lot of games with good stories, but this is the first I think I've seen that actually uses the full narrative potential of video gaming. I believe because of this video games can be a better way to adapt a lot of books, as the restraints of time and structure are looser than in movies or television. You could experience all characters and all dialogue and all subplots without making it compulsory, just like this game.

    As an aside, it was also refreshing to see Rockstar come up with a mature story without leaning on the current popular crutches of sex and profanity. It's the characters that make the story as it should be.
     
  6. umina panther

    umina panther Coach

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    It was good but The Last Of Us is still at the top as far as story telling goes and its not even close imo
     
  7. Springs09

    Springs09 Juniors

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    I disagree by that much it's not funny.

    I'd seen the majority of Last of Us in the Walking Dead telltale the year before and a lot of apocalypse/zombie movies of the last decade. The old jaded man and the young bright girl relationship had been done a thousand times before too. The way it told the story was pretty good but the actual itself was no groundbreaking.

    Anyway, the point of my post was not how good the story was, but rather how it used the full potential of the medium and how you could experience the complexity of the characters depending on how in-depth you wanted to go. Most games, including The Last of Us, are movie plots intercut with gameplay sequences.
     
    Storm13 and axl rose like this.
  8. shiznit

    shiznit Coach

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    Gotta day it’s weird hearing the dude talk...
     
  9. Zoidberg

    Zoidberg Bench

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    Finally got around to playing online with a mate last night, have to admit, it’s exactly what I wanted. Going around with friends doing little story missions. We played the showdown mode once, don’t think I’ll play that much because I suck (and not a huge fan of the shooting mechanics), haven’t tried horse racing yet but that could be fun when I get a better horse (no offence Indy).
    Loved this game in single player and the online is making me love it even more. Can see way too many hours being spent in its world.
     

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