I'm going to buck the trend here - I believe the 'block play' and other monstrously drilled set plays absolutely have a place in the game. I love seeing off the cuff stuff from individual players and teams playing on a bit of instinct but there's a reason that doesnt happen too often - it either requires extreme individual brilliance OR at the very least, several players to see the same thing and have an understanding of what each other will be doing. It's why the Big 3 at Melbourne are so f**king good - if Smith sees an opportunity, he is confident that Slater and Cronk see the same thing and will put themselves on the spot.
But I got just as much of a boner every time we swung the ball to the left during the 2010 season. I was in awe watching us systematically dismantling teams and strangling them to a standstill. And as much as I hate every other team in the comp, I really enjoy seeing well structured game plans and plays executed well. I think there was a Cowboys play last year that involved a wraparound, 2 block runners and Morgan hitting a hole and I deadset rewound it to watch several times over. Nothing instinctive or off-the-cuff about it but it was super impressive.
The problem with our 'block play' is that there's little-to-no variation on it, and it seems to be the backbone of our structure so much that we spend 3-4 tackles of the set getting ready for it. That and it's clunky AF (has been ever since Price took over). In 2010, we set up for the block play every set, but Hornby often hit Creagh on the angled run, or he'd chip early for Creagh/Morris to score, and so on. Hence, it was hard to defence. Roosters in 2013 had a killer variation of it that involved 2 front runners and an inside option and Maloney used nearly every variation of it each game. Melbourne used it several times last year, but of course JAC or Vunivalu only need a few centimetres to create something.
There's an issue with both our overreliance on the play and our inability to execute it smoothly. So not only is it easy to read when it happens, but at least 1 of the players is out of time (we mustn't train under proper game conditions - another result of not having a single experienced coach within our ranks). This means the play breaks down and we rely on either Widdop or Lafai to create something to salvage the entire set of 6.
In conclusion, block plays (and variations thereof) = good. Dragons footy = bad.