Always admirable, someone who puts a lot of time, thought and effort in to a post.
# 1 problem with the NRL, as it has been for heck knows how long now is the administration. No decent admin would have gotten us up the crapper with TV in the first place. Chasing the almighty dollar is not the end all and be all. No one does it better than the AFL, for a blueprint of how to run a game (for those short of ideas) just study what they do.
The game is too fast or I should say - the play the ball aspect of the game is too fast. Something needs to be done around this area especially. Can be something as simple as getting the players to actually stand up with the ball in hand before they can then place the ball on the ground to play it. We've tried wrestling in an attempt to slow the play-the-ball, that worked but it can get tedious. Henceforth, if we can't allow the defence to slow the play-the-ball down then the focus surely must fall on the ball carrier. Either way, this is an aspect that needs redressing.
The biggest problem, admin and play-the-ball aside is "continuity" or lack thereof! We now have a bloody fast, less-skilled, stop/start game when we should be aiming for a consistent, quick (but not frantic), skill-full game. Continuity is what separates the most popular team sport - soccer - from everything else. Up until recently, we had a reasonably continuous sport but thanks to the all pervading video interventions plus a gazillion penalties all too often from the play-the-ball area and a few other stupid rule changes we now have a lightning quick, stop/start game that often goes on for ages.
Speed rules in this sport but that is b/s. Continuity should be king, not speed.
A couple of other points I've noticed in this thread:
* State of Origin is not good enough to be a stand alone event and this will especially hold true once NSW finally gets on their own winning run. Interest will wane when such an event happens as it did last time and as it has done on many other occasions before.
* The interchange was brought in to keep the speed of the game solid throughout the entire match. No interchange will equal a drop off of intensity in the final 10-15 minutes of each half. That is not palatable in this day and age.
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I agree with most of what you have written. I would like to see a more 'fluid' game also.
I disagree with your feelings towards the interchange though. As you say, it does keep the intensity of the game more consistent. However, I feel this is disadvantageous to the game as a spectacle, and leads to a more homogenised experience.