What's new
The Front Row Forums

Register a free account today to become a member of the world's largest Rugby League discussion forum! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Mafia coordinator sign up thread (includes list of upcoming games)

cjrankin

Juniors
Messages
2,307
I've tweaked the points a bit and removed the terrain rules I was working on. Maybe use them in a later game. Still need a few more people to submit a sample-role. Help me out bolos.

*= Max one per mafia


Powers:
*Redirect - 55
Census – A one time, accurate, census. - 25
Fake Census – A one time, inaccurate census. You can choose the make-up of the census. - 25
Endless Census – Can use census once per day phase. - 35
Endless Fake Census – Can use fake census once per day phase. 35
*Role Block – You block one of the targets powers. The power that is blocked is always the highest points power. - 55
*Super Block - You block ALL of the targets powers. - 70
*Augment (power x2) – Choose a target, they can use one of their powers twice this night phase. Town Only. - 45
*Power Steal – Steal a player’s power and use on another. Power will be random if target has multiple. Can’t use on same player 2x in a row. -60
*Silence - 30
*Fake PM - 40
*Double Vote - 25
*Force Vote – Your target will vote for who you wish and will not be able to speak for that day phase. - 40
*Cancel Vote – Your target cannot vote in the next day phase. - 25
Telepathic Link – Random Townie and you may set up a QT and use PM. Town only. - 35
*Power Swap – Choose two players to swap powers each night. - 60
*Rewire - You may change one player each night to use the following power on whoever they target: protect, roleblock, redirect, silence (you get to choose the redirect) (can't use the same twice in a row) - 70
*Versatile – You may choose to use one of the following each night: redirect, role block, protect, silence, power swap - 75
*Random – Your power is random every night. You choose the target after your power is randomized. I will roll a 10 sided die and you will have one of the following: Protect, Redirect, Roleblock, Augment, Kill, Fake PM, Investigate (Align), Track, Silence, Autolynch (to be used next day phase only) - 70
CalmTits – You can roleblock twice and silence once per night phase. Town only. They can all be separate targets if you wish. - 115
Hidden – You will not be able to be detected by investigations. The investigator will receive no information. – 30
*Attractive – No one can vote for you next lynch phase. One use only, must be used at night. - 40
*Lynchstop – Day phase ends immediately, it is now night. - 95
*Autolynch – Target player is lynched. – 115
*Revenge - The last person to vote for you in a lynch is killed. - 25
Cleanse - You can cure poison. - 30


Defenses: Max of 1 “Immune” power per character
Immune: Night kills - 70
Immune: Night/Day kills - 80
Immune: 1st kill or lynch attempt/game - 35
Immune: 1st kill attempt/night - 60
*Reflect – The first power to target you each night will be redirected to a random person. - 60
*Protect – You can protect anyone other than yourself from the first night kill. - 45
*Self Protect – As protect, but you can target yourself if you wish. Cannot be taken more than once. - 60
*Super Protect - As Protect but you can protect from ALL kills. - 60
Resurrect – You can bring a fallen comrade back to life. If you have this and die and have not used it yet, you come back to life instead. Town only. - 90
Time Reverse – You can “undo” a night phase. All kills are reversed, it is now daytime. - 105
Hodor – You have a hodor. He will block one kill or lynch and then die forever. Max 2 of any hodors. Max 4 of any hodors per mafia. - 30
Super Hodor – You can choose to use your hodor to make a one-time night kill. Your hodor dies if you do this. - 40
Protection Chain – You protect a random townie/mafia: they cannot die while you live. Mafia can choose who they protect. - 80
Guard - Pick any player at any point in the game. They cannot die as long as you live. Town only. - 50

Investigates:
Investigate : Name - 50
Investigate: Alignment - 70
Investigate: Track – You know who your target targeted. - 60
Investigate: Power(s) – You know one of your targets powers, rolled randomly. - 55
Random Investigate – You will randomly do one of the above investigates on your target – 60
KTF Investigate – Add this to any investigate. Your investigate has a 25% chance to kill the target. - 20

Attacks: Max 1 per character. Max 1 per mafia. (If mafia wants a second kill they must purchase a factional kill. See Mafia Only section)
Kill – Usable every night - 90
Odd Night Kill - 70
Even Night Kill - 65
One-time Night Kill - 35
One-time Day Kill - 40
Poison – Night action: target will die 2 day phases later - 80

One-time Powers: All powers listed can be purchased as a one-time use.
Silence - 10
Redirect - 15
Role Block - 15
Protect – 15
Self Protect - 20
Double Vote - 5
Fake PM - 10
Augment - 20
Force Vote - 20
Cancel Vote - 5
Antidote (cure a poisoned person) - 5
Investigate (Any) – 30


Mafia Only:
Sneaky – You will appear as town in investigations. - 80
Factional Kill – Mafia Don only. - 95
Factionalize – You factionalize powers of your dead mafia members. Can only use max 2 powers per night. Mafia Don only. - 45
Recruit – You may recruit a member of town to your side. Their alignment is changed to mafia. - 200
One of us – You will appear as town in write-ups, lynches, and after death, but not investigations. – 70
*UncalmTits – You can Fake PM, redirect, and silence each night phase. - 115

Drawbacks:
Post Condition - You have a post condition which you create and I approve. It must fit your character somehow. - +5
Mute – You cannot talk/vote for the first two day and night phases. Failure to do this results in death. +10
Inept – 25% chance your power(s) do not work every time you use them. Separate roll per power. Must have at least one night power that isn't one-time use. +10
Shit Role – As inept, but must have at least two night powers, but 70% chance to fail. - +50
Suspicious – You come up as mafia in write-ups and investigations. Town only. +15
Undercover - You come up as mafia when you die. Town only. +5
Inaccurate – Your powers have a 25% chance to target a random individual instead of your original target. Must have at least one night power that isn't one-time use. +10

Perks:
Electric – Your night powers have a 25% chance to hit another target. – 15
Follow Me! – Pick a player, their first power used targets whoever you target tonight. Can’t use on one player 2x in a row. – 40
Get to the Choppa – A random night between one and four you are immune to all powers – 25
Flight - You can fly! You have a 50% chance to avoid any power (good and bad) targeted at you each night - 50
 
Last edited:

mickyj

Bench
Messages
4,868
Question. When I did my 1st mafia I was able to send the same pm to different people at the same time. Afterwards it tells me I can only send to one person and I can only send 1 message each minute. Did something change or has my account being limited? It's a little bit of a pain in the arse not being able to do it all.
 

Ozzy

First Grade
Messages
9,017
Question. When I did my 1st mafia I was able to send the same pm to different people at the same time. Afterwards it tells me I can only send to one person and I can only send 1 message each minute. Did something change or has my account being limited? It's a little bit of a pain in the arse not being able to do it all.
My account has always been like that.
 

Drew-Sta

Moderator
Staff member
Messages
24,741
I think so but doubt I'll have time for the next few months. Starting a new job so will need to scale back my mafia activity a little until I get past probation.

You might want to hook me from the que for a while.
 

Misanthrope

Moderator
Staff member
Messages
47,627
New Game of Thrones game is looking like it'll be fun. Only downside is it needs 26-28 players.

Let's hope some oldies and newbies come out of the woodwork.
 
Top