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Diablo III

Tommax25

Bench
Messages
2,959
They don't need a monthly sub or micro-transactions to make the same kind of money WoW made. The game achieving SC1 levels of popularity means they'll make money from TV deals, tournament registration, subscriptions, advertising, etc. The kinds of things any sport makes it's money from.

Yeah, that was my point there.

SC2 was billed as the game that would turn the western world to esports, but Blizzards attempt at competitive gaming showed that they learned nothing from how SC1 got successful. Korea was in recession during the late 90s, the cost of a computer and broadband connection was too high for many people, so internet cafe's became hugely popular. Back in those days Blizzard were working to get their games in as many hands as possible, and SC1 had a "spawn install" which meant you could install your friends copy of the game on your computer, and play multiplayer games as long as one person had an authentic copy.

Apart from making a great game, Blizzard made it very accessible to play. So many people played it that a market for watching it jumped up. SC2 is exactly the opposite. High price, no LAN, no spawn installs, one account per-purchase, can be banned for letting other people play your acc. It's the exact opposite approach taken by the current leader in competitive gaming in the west, League of Legends. Haven't even mentioned the game play which is IMO inferior to SC1 (not to mention WC3) for a competitive spectacle.

But aside from all that, yes the game probably made them plenty of money, so can be classed as a success in one sense.

I was going to say exactly that. Even taking every downside you mentioned as a fact and a legitimate concern its still grown, continuing to grow, and helped boost the esports industry in the west despite them. That tells the story. They may have been able to do it better, but to say its been a disappointment was an extreme exaggeration.

Tbh, a lot of the things you mentioned, while annoying, seem more like pet peeves than things to count against the games overall success. Kind of like me saying I hate scrums in RL and think we should get rid of them, and then calling the NRL a disappointment despite growing ratings, money incoming ect.
 
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bileduct

Coach
Messages
17,832
I loved the original StarCraft and was very much looking forward to SC2.

I played it for about a week or two and didn't touch it again.
 

age.s

First Grade
Messages
7,811
Yeah, that was my point there.



I was going to say exactly that. Even taking every downside you mentioned as a fact and a legitimate concern its still grown, continuing to grow, and helped boost the esports industry in the west despite them. That tells the story. They may have been able to do it better, but to say its been a disappointment was an extreme exaggeration.

Tbh, a lot of the things you mentioned, while annoying, seem more like pet peeves than things to count against the games overall success. Kind of like me saying I hate scrums in RL and think we should get rid of them, and then calling the NRL a disappointment despite growing ratings, money incoming ect.

Nah pet peeves would be the prevalence of extremely hard counters de-emphasizing the importance of micro, turning matches into sterile macro wars. Or the pathing which clumps units together allowing for less creativity in the control of individual units. The huge reduction of depth in team games from WC3. Cheesy cliched single player campaign. I could go on and on...

My point was about the importance of accessibility in growing a game competitively. It's more like saying that it's important that the NRL gets as much content on FTA in growing markets or Sydney club Rugby is screwed because it doesn't get shown anywhere. These are things that contribute to the success of sporting competitions in very real ways. ActiBliz were greedy and it hurt them.

Just to reiterate, I wasn't arguing that SC2 was a failure, only that it was a disappointment.
 

Tommax25

Bench
Messages
2,959
Nah pet peeves would be the prevalence of extremely hard counters de-emphasizing the importance of micro, turning matches into sterile macro wars. Or the pathing which clumps units together allowing for less creativity in the control of individual units. The huge reduction of depth in team games from WC3. Cheesy cliched single player campaign. I could go on and on...

Ok, that, at the very least, is 100% pet peeve. Come on! :lol:

My point was about the importance of accessibility in growing a game competitively. It's more like saying that it's important that the NRL gets as much content on FTA in growing markets or Sydney club Rugby is screwed because it doesn't get shown anywhere. These are things that contribute to the success of sporting competitions in very real ways. ActiBliz were greedy and it hurt them.

Just to reiterate, I wasn't arguing that SC2 was a failure, only that it was a disappointment.

And I disagree. Unless by disappointment you mean that you, personally, are disappointed in the way they have gone about releasing it, being greedy ect. I fail to see how you can call huge growth, with strong indicators of further growth, a disappointment.
 

Dragon

Coach
Messages
14,979
25 wiz goin strong, hopin to hit nightmare tomorrow. Some of my mates are having a rough time in there so im gonna get stomped
 

age.s

First Grade
Messages
7,811
Ok, that, at the very least, is 100% pet peeve. Come on! :lol:



And I disagree. Unless by disappointment you mean that you, personally, are disappointed in the way they have gone about releasing it, being greedy ect. I fail to see how you can call huge growth, with strong indicators of further growth, a disappointment.

Uhh yeah, those things are all my personal pet peeves :p

But yeah we're going around in circles here.

Have the login issues settled down in D3?
 
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Tommax25

Bench
Messages
2,959
Uhh yeah, those things are all my personal pet peeves :p

But yeah we're going around in circles here.

Have the login issues settled down in D3?

Oh yeah I forgot you listed those as pet peeves. I singled out the singleplayer campaign one cause I was like come on, we're discussing the multiplayer! But yeah, pet peeve.

Yeah, circles. Let's just see how things go. The things you mention could cause it to stagnate or it could continue to grow despite them, time will tell the tale.

Everything with D3 has been fine after the launch issues. I couldn't log on for 1 hour, but after I got it in I was fine, and able to log back in every time. Don't know about everyone else.
 

Lockyer4President!

First Grade
Messages
7,975
I like the gameplay so far and it feels like Diablo but I seriously hate this 'must be online to play my single player game' bullshit.
 

redvscotty

First Grade
Messages
8,003
Played last night with my Wizard mate and cleared out Act 1 and the Butcher.

In short, f**king loved it.

I'm going to start a hardcore Witch Doctor on the weekend..

Battletag - Gothpuncher#1588

I've got an 'orange' Quiver which I'm trying to sell for 300,000 gold. I bet I'll still have it tonight!
 

HowHigh

Coach
Messages
12,819
Anyone had any luck on the Auction House?

I listed a few rare items but only for 3-7k, no sales yet
 

Firey_Dragon

Coach
Messages
12,099
Can anyone tell me if the PC version of the game includes an installer for Mac? I haven't had a chance to head to JB to grab it yet, and it seems EB and JB only list a 'PC' version, I may need to buy a digital download.
 

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