Ross is the boss of the company and he has his own way of dealing with people. I don't question it and in turn the way I handle things doesn't get questioned either. I think the big issue tends to be the style of talk towards him. If you state things in a calm, concise and reasonable manner then you get the same in turn. If you're fiery and vitriolic then that will come back at you. There's no PR spin doctoring going on, it's straight shooting and people are often taken aback by that.Those are valid points re- not waiting for 6 months for release and shoud have been raised.
I think people see this as being rushed for xmas sales due to the odd time (myself included) until this was pointed out.
HBK, a few questions.
Why is Ross such an ass when it comes to negative feedback? Does he realize how bad it makes himself and BA look?
I'm glad to hear that feedback is generally appreciated though (as DBC). Would the following things look to be implemented in RLL3 in future?
-Mid season signings (not releases, but actual signings)
- International matches in Coach mode
- Numbers to represent positions in 9s, or an indication as to what position the number is referring to
- Ability to search off-contract players
- Longer team sheets, 9s you can barely read the names before they are off the screen! I like to be able to see who I'm playing against while checking to see who I selected
- Removal of the June 6th market deadline (where did that come from?, its not like that IRL is it?)
- Season stats
I think most people would get along pretty well with Ross given the chance. I started off on BigFooty and got my opportunity at this company due to forum interaction with Ross. It's not that hard to get along with him, truly. Some go in with the wrong mindset and therefore end up on the wrong side of the spectrum and just make things worse by continuing down that line rather than trying to rectify how things started out. Enthusiasm for a product can sometimes be misguided and come out poorly but you can always get a second chance for that. Coming out swinging with "this is shit, why did you do that?!" or "this is completely broken" doesn't help anyone and you'll get told as such.
As to your questions.
1. This was something we looked at doing but a number of things presented us with issues, it's hard to go in with all the machinations of why, but we definitely looked into it.
2. Definitely looking at what we can do.
3. The 9's one is an interesting conundrum. We never found any real consolidated information about 'positions' in 9's. We went for a 1-9 with not stating positions as the evidence of club selection showed to us that nobody had consistent positional selection. This will likely stay as is. In terms of how a match plays out, it plays out pretty much the same as that, 1-9 are mostly arbitrary in terms of positions, nobody is necessarily a Full Back or Prop or anything like that. In my opinion it helps to create a more free-form game mode and actually differentiates itself well from the regular 13's.
4. You can search off contract players. In the recruiting tile, go to Search for Players. These are all the off contract players you can sign.
5. Understand the issue, but making this longer would require entirely new cutscenes and extensions to that. It's probably unlikely.
6. I assume you mean when the recruiting tile opens up? We have this due to the 'Round 13' rule in NRL. We didn't want to interfere with how that works and have people get the wrong impression towards potential 'DCE events'.
7. Season stats exist. They're in your competition tile (NRL/Ladder/Fixture/Other Comps) just hit R1/L1 or LB/RB to scroll to stats.