Been saying this for years about these games, since the Sidhe ones - lower budget is not an excuse for poor design. This game/series' problems can't simply be waved away by saying 'EA has more money'.
Frankly that's just the tip of the iceberg mate... it's also about cumulative knowledge and experience. Perhaps a better example would be defence technology, an area I have some experience in. Try to look at it a little like China's efforts to develop what's known as a "Blue water navy."
Their navy had planned to have this capacity by 2010, but were no where near it despite a tonne of money invested and copying numerous foreign designs.
What they lacked was cumulative knowledge; countries like Britain and the U.S. have been projecting their power over water for generations, and so have incredible infrastructure and knowledge networks and know-how built into their defence infrastructure.
This isn't something you can just waive a chequebook at to develop - it also takes a tonne of time and mistakes.
Now, whilst building a video game isn't quite to that level, it's a fair analogy, as it's also a highly technical area (in a way that writing a riveting drama is not, for example).
EA have good big sports games (and I say "big" because their Union games were some of the worst ever as they were given to shitty small time devs - which is what they'd do with league) because they've been making Madden, FIFA etc for literally decades and release an issue of each every single year.
Now, I really hate to be the bearer of bad news, but that level of experience, the knowledge networks and troubleshooting backlog developed from such a massive enterprise isn't something you can expect a tiny developer to get close to replicating when it is already working with one hundredth of the budget involved in just one edition of one of these EA games.
Yeah, I get that Ross is a dick and takes it all way too personally, but there's plenty of petulant crap on here too from people who clearly have no clue how complex an undertaking like this is, so it's not all one way.